Contributions:
– Collaborating with other designers to idealise and write the Game Design Document.
– Designing and Prototyping game systems in UE5 with Blueprints.
– Concepting the game’s narrative and characters.
Top down 3D casual game. Explore an open world gathering ingredients and resources to make food to serve at and decorate your daily hosted picnic. Interact with your characters who live in the area and that attend your picnic, and build a close-knit community of friends.
Boss Fight is a 2-5 player board game. One player assembles a boss creature using a deck of creature parts, the others create their own heroes to oppose it. Prototyped for both Physical and Digital release.
Development on pause, produced by myself with the help of my brother throughout 2021.
A collection of Game Jam projects that I have taken part in over the last few years, ordered from most recent at the top.
© Benjamin Emdon 2021-2024